Changes since: 3.10.1.18
NEW – Reduce Anywhere signalling for call moves within an audio server
NEW – Limit client TCP data retries to 3 and allow option to override number of retries
NEW – Change client level meter updates to be sent using UDP
NEW – Add support for anywhere person information lookup requests
NEW – Update Bionics Director Camera list when camera image added in web manager.
FIX – stuck handset calls related to provider call drop during setup of handset call.
FIX – Livewire device recorders should not consume Audio Server device licences
FIX – Skype Device List in Device Layout not sorted correctly
FIX – Instabilities caused by client connection problems when receiving level meter data – no free pool threads
FIX – Updates to inactive OAQ calls not replicated to backup server
FIX – Enhanced number lookup applied to numbers shorter than the minimum lookup length
FIX – Prevent mismatch of Skype Channel Count from allowing media server from initialising
FIX – ‘#’ sign in dial prefixes causing SIP calls to fail
FIX – Add audit entry for Skype Contact Add and Removal
FIX – OAQ Skype calls not converted correctly to their inactive state at end of call
FIX – Unable to park/unpark Skype call after server restart
FIX – Unable to add Skype For Business Contacts
FIX – Issues with SkypeTX Codec including black codec on disconnect and person record data inheritance
FIX – stuck handset calls related to provider call drop during setup of handset call.
FIX – Auto allocated devices are not always un-routed if the call fails or drops
FIX – Prevent problems caused by Denial of Service attack on Comrex Codecs
FIX – Calls stuck in an uncontrollable state if their host device’s registration times out
FIX – Registration expiry mechanism for handset devices can be affected by DST changes
FIX – Prevent flapping Skype Device state if one channel of a media server is not available
FIX – Change log level for Handset device register timeout to Warning
FIX – Updates to inactive OAQ calls not replicated to backup server
FIX – stuck handset calls related to provider call drop during setup of handset call.
FIX – Trap error that can cause Screened Held feature to stop working for a particular show
FIX – Prevent provider re-invites from provider causing loops with handset devices
FIX – Improve reliability of Skype call functions after failed call attempts
FIX – Problems with replication of on air queue items to backup servers
FIX – Improve handling of polling clients that dont full connect
FIX – Pool thread exhaustion with Anywhere services enabled
FIX – First / sporadic anywhere calls ring on two lines
FIX – Anywhere invites from the client that don’t contain an email should display a different screen
FIX – Anywhere call on a locked line should not go to callback if terminated remotely
FIX – Client connections not processing concurrently as intended
FIX – Anywhere calls should not be able to join a conference
FIX – Skype ringtone not working on outbound calls
FIX – Pool thread exhaustion with Anywhere services enabled
FIX – Calls not correctly parked if hold source AudioServer is not available
FIX – Raise error message to client if call to handset device cannot be initialised when dialling
FIX – Prevent re-invites with the same key SDP components from starting and stopping audio server calls
FIX – Skype calls sometimes do not persist or can become uncontrollable through server restarts/fail overs
FIX – Ptime values were not honoured in SDP answer or passed to Audio Server
FIX – Prevent unnecessary re-invites to handset devices
FIX – Prevent re-invites with the same key SDP components from starting and stopping audio server calls
FIX – Send router commands on a queue so they dont delay telephony operations
FIX – Handset check to ensure that calls are correctly hung-up on the switch of device if the command sequence overlaps
FIX – Not all external interface types were correctly answering inbound calls through a remote trigger
FIX – Parking an Anywhere call two times will cause it to be stuck on hold.